Improving Students' Vocabulary Mastery by "Climbing up a Leader" Game (a Classroom Action Research) ~ ADITAMA SAPUTRA 707

Monday 18 April 2016

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Improving Students' Vocabulary Mastery by "Climbing up a Leader" Game (a Classroom Action Research)


Vocabulary Mastery and Classroom Action Reaseach

ABSTRACT
Desti Ela Soraya’s graduating paper, entitled “IMPROVING STUDENTS’ VOCABULARY MASTERY BY “CLIMBING UP A LADDER” GAME (A CLASSROOM ACTION RESEARCH OF THE FIRST YEAR STUDENTS’ IN SMP   ISLAM   SUDIRMAN   AMBARAWA   IN   THE   ACADEMIC   YEAR2011/2012)”.
The  objectives  of  her  research  are  to  describe  the  process  of teaching Vocabulary Mastery by “climbing up a ladder” game of the first year students’ of SMP Islam Sudirman Ambarawa in the academic year 2011/2012, to find out the extent of the use of “climbing up a ladder” game toward the improvement of students’ vocabulary mastery.
The research method that is used in this research is classroom action research. The writer uses three cycles; each cycle consists of planning, action, observation and reflection. The result of her research shows that there is an improvement of the students’ vocabulary mastery using “climbing up a ladder” game. It can be seen from the t-test calculating in cycle I is 3, 6, cycle 2 is 5, 2 and cycle 3 is 6, 8; t-table with n = 40 is 2, 02. This indicates that by applying “climbing up a ladder” game, the students’ vocabulary mastery can be improved significantly.
Keywords: Vocabulary Mastery, Action Research, Climbing up a Ladder Game.

CHAPTER I
INTRODUCTION
A.  Background of Study
Language is a tool for communication between human beings with each other. When communicating, of course we will deliver a message to the other person or opponents, which certainly they want what he say can actually be followed understand and people talk to. Language is always evolving from time to time until it can grow new languages. This allows to bring the kind of language that were previously unknown, and vice versa is also possible to remove the old language which was not often used anymore to cause the language is extinct (Ermawati, 2010: vii). Baca Juga: Skripsi Speech Act Analysis.
Usually, most of students still consider that English is difficult lesson, especially in vocabulary mastery. Based on Grolier says that vocabulary is a list of word and often phrase, usually arranged alphabetically and defined or translated a lexicon or glossary. All the word of language, the sum of word used by, understood by, or at the command of a particular person, social group, profession, trade or the like (Grolier, 1981: 112). Students’ must study hard in Vocabulary Mastery, because it makes them are easier to accept the teacher explanation. Most students’ are taught not to memorize vocabulary, usually if taught by appropriate methods the students’ will easily receive a lesson is taught for example by using game in learning.
In the German language, a game is any activity which is executed only for pleasure and without conscious purpose. In this definition, every activity that  brings  pleasure  is  a  game.  For  example,  people  dance,  play musical instruments, act in plays, and play with dolls and model trains (http://www.thegamesjournal.com/).
The model of learning English with the game pattern shown to further enhance students’ ability to master the material taught, the level of acceptance that is not pure learning model to learn in the classroom makes students’ loved learning.  Using  game  in  learning  English  is  very  important  in  learning English.
Based on the explanation above, the writer wants to conduct a research entitled : “IMPROVING STUDENTS’ VOCABULARY MASTERY BY “CLIMBING UP A LADDER” GAME (A Classroom Action Research of the First Year Students’ in SMP Islam Sudirman Ambarawa in the Academic Year 2011/2012)”. Through this research, the writer hopes that teachers will be professional in teaching vocabulary. Baca Juga: Skripsi Tentang Flouting a Maxim
B.  Statement of Problem
Based on the background of the study above, many problems arise. Some problems can be identified are as follows:
1.   How is the process of the teaching vocabulary by “climbing up a ladder” game of the first year students’ of SMP Islam Sudirman Ambarawa in the academic year 2011/2012?
2.   To  what  extent  is  the  uses  of  “climbing  up  a  ladder”  game  improve students’ vocabulary mastery of the first  year students’ of SMP Islam Sudirman Ambarawa in the academic year 2011/2012?
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